Thursday 30 October 2014

cities and film lecture notes

louis sullivan- creator of the skyscraper
skyscraper represents upwardly mobileness - the sky is the limit.
manhattan film- celebration of transport and built environment -

- individual part of the machine - modern times (1936 charlie chaplin
the eponymous manufacturing system designed to drew out standardised,

susan buck-morss
the only figure a woman on the street can be is either a prostiture or a bag lady

Woman at the counter smoking- 1962- alone, repressing city in the window

sophie calle suite venitienne - following strangers around the city -

city as a labyrinth of streets alleyway in which you can get lost but at the same time will alwaud end up back where you begin - dont look now (1973) nicholas


Wednesday 22 October 2014

consumerism growth

 Niomi Klein 
Thesumerism 
looks at the negative effects of consumerism 

Sunday 19 October 2014

'growth is not necessarily good' i

this is an illustration visually communicating and exaggerating how population growths has resulted in the need for more houses, creating bigger cities and towns, and how everyone is getting as crammed in as possible! 

exploring cop practical

as i still like the quote 'growth is not necessarily good' i want to use this to inspire my reportage work in the practical part of cop.
ideas
Hiroshima
chernoble
chinese over population problem- only 1 child - rejection of girls
over population problem in general
  • homelessness
  • limited house
ageing problems - illness

reason why, effects and solutions

task 2




One quote that really inspired me when reading first things first (revisited) was ‘what seduces us is its image’ I thought this quote really summed up how great design works, and sells.
With this in mind I found This piece of work by paper pioneer Anant Nanvare used to advertise conqueror paper. Nanvare uses simple tools in a unique and creative way to ‘seduce’ its viewer, agreeing with Mau’s theory from  ‘an incomplete manifesto for growth’ that to be successful is to ‘make your own tools. Hybridize your tools in order to build unique things, even simple tools that are your own can yield entirely new avenues of exploration’  


Therefore this disagrees with Poyners theory from the first things first (revisited) manifesto; ‘we have absorbed design so deeply into ourselves that we no longer recognize the myriad ways in which it prompts, cajoles, disturbs, and excites us. It's completely natural. It’s just the way things are.’ The design of this piece still provides a visual impact and is not taken for granted.

However, though the piece is visually engaging there is a lack of meaning to the piece, agreeing with poyners 's point that the majority of design now focuses on trivial issues and avoids wider problems; ‘a few skeptical designers asked what this non-stop tide of froth had to do with the wider needs and problems of society.’ Advertising design is brain washing society by showing only the good side of products, showing us only want we want to see and avoiding the real problem.  Agreeing with first things first (1964 &2000) point that
‘Commercial work has always paid the bills but many graphic designers have now let it become, in large measure, what graphic designers do. This in turn is how the world perceives design. The professions time and energy is used up manufacturing demands for things that are inessential at best.’ The majority of products being advertised to us are unnecessary moneymakers, not just exploiting talent, but creating problems and ethical dilemmas. Nanvare   conqueror paper ad may paint a happy positive ideology in the viewers head but what it does not show is the effect that this product could have on the world if it was to become mass produced and popular such as the amount of trees that would be chopped down to fuel the business. Everything’s been boiled down to pleasing people instead of highlighting and capturing purposeful information through the art of design.


In conclusion, though I do agree that design could be used more to produce work with an actual purpose to inform society on political, social and environmental issues I still believe that every piece of design produced, commercial or otherwise, is still creative and requires an aptitude for imagination. Therefore, I disagree with what Anthony Wedgwood Benn said in (Poyners) manifesto that ‘the responsibility for the waste of talent which they have denounced is one we must all share.’ I feel (poyner) has contradicted himself here from his earlier quote; ‘what seduces us is its image’, as even though commercial work may not be meaningful it still requires talent to seduce its viewer.


MAU, B (1998) 'An complete manifesto for growth' [online] Available from: http://www.fastcompany.com/41082/incomplete-manifesto-growth [Accessed: 14th October 2014]

POYNOR, R (1991) 'First Things First (Revisited)' [online] Available from: http://www.emigre.com/Editorial.php?sect=1&id=13 [Accessed: 15th October 2014]

LASN, ET AL (2000) ‘First Things First (1964 & 2000) [online] Available from: http://www.strg-n.com/edu/hgkz_BuK/files/first_things.pdf [Accessed: 15th October 2014]

Saturday 18 October 2014

choosing a different quote for Cop task 2

though i felt the quote i chose 'growth is not necessarily good' would be a interesting subject matter to explore through research and illustration, i found it difficult to apply it to a certain illustration which i could then analysis and link to the manifestoes.

instead i chose the quote ' what suduces us is its image' i felt this one could be applied to a more interesting illustration and i felt the analysis i would conduct would be able to show a variety of opinions from each of the manifestos.

Thursday 16 October 2014

pintrest illustration linking to the quote 'growth is not necessarily good'

Follow Rebecca's board growth is not necessarily good on Pinterest.

cop - subculture: the meaning of style

youth cultural style begins by issuing symbolic challenges, but they must end by establishing new conventions; by creating new commodities , new industries, or rejuvenating old ones'

the reason we form cultures is not just about fun free time- issuing a symbolic challenge to society - theres  better way of living

could be read as political sub culture by nature is a attempt to suggest that hat there doing is not , wrong, etc

ends up becoming naturalised - sucked in my mainstream so challenge is removed completely


refusal to conform to society

sub culture - companies buy into idea of rebellion to sell it - feeding making money of youth culure- supporting industry that your pretending to rebel against

incorpoation- nutralising and sucks back in sub cultures that try to oppose it
commodity form
ideology form

film - don lette - fred perry presents 'subculture' 2012

teddy boys - divorced from what there parents were doing
man could be a peacock
always a contrast with middle class cultures and working class


rockers
based on bikes and fighting
american film culure and englishsied it


media leap on, makes it very popular
started by a few kids who want to do it differently

gives teenage generation a chance not to reply on there parents







Saturday 11 October 2014

Growth is not necessarily good

growing 
people
plants

decay 
fruit
plants
people - illness
           
consumerism 

globalisation

ageing

dept

economy 

success

technology
anti social

society 
over crowed
less money
less homes
less jobs




notes from reportage presentation

https://docs.google.com/a/students.leeds-art.ac.uk/presentation/d/1sRwmbpmwrLVT-oTBA4E_F-364ean6eA_q98rF9k_bB0/edit?usp=sharing



Cornelia Hesse-Honegger
Despite the catastrophic meltdowns of recent memory, advocates of nuclear power have always maintained that it's a safe and "green" source of energy, and that when properly contained, would not harm local wildlife. But these disturbingly beautiful watercolor paintings of mutated insects by Swiss science artist and illustrator Cornelia Hesse-Honegger tell another story: that even properly functioning nuclear power plants can have a negative effect on organisms.

                                                               

                                                                     

Identify, by discovering, describing and recording, a theme / issue of meaning and relevance to you, drawing on one or more of the given themes and your Study Task 1 research (if appropriate): society, politics, history, culture and technology. 

Find a way to record your theme / issue in a way that interests you. Include observational drawing, but also use others ways of recording information. If it is hard to begin, then just begin somewhere... Significant subject matter is everywhere, everything you observe has a meaning attached. Look deeper, look closely, observe, record, interpret, re-interpret...
Produce a body of sketches / drawings / visual notes. Annotate your drawings, use notes or photographic records to record additional details. Research and draw, draw and research and think through your drawing.
Bring this work in development, to the CoP seminar on 24.10.14, then bring all work produced to the CoP practical session on 31.10.14. Aim to produce a minimum of 20 pages full of information - but this is a minimum guide amount as the approach to practice is highly individual.
The process is not defined, you may even become part of the project - but you are asked to go out on location to find your subject matter.

themes which i could explore taking from the quotes i found interesting:
'growth is not necessarily good'
'every object has the capacity to stand for something other than what is apparent'